This was a rejected sequence for a bit of software coming from a software company in Japan (who are creators of, not coincidentally, Jam Sessions DS, another game in which some artwork of mine appears) called (I think) Bilingua, and it’s intended to help people learn a new language. Essentially we did a whole mess of various animations for various verbs, and the software plays the animation in conjunction with the words in order to help the user associate new words with visual terms. Hey, not everything an animator does is hot action excitement.
This one I rather liked, partly because we were able to design the animation with a grand total of about five drawings, not including the way the text itself is being “written”, which isn’t a series of frames so much as it is one drawing (the text line) which is gradually revealed frame by frame to create the illusion of being produced by the hand and pencil. The whole text block then shifts upward and the cycle begins anew.