Archive for November, 2010

Here is cut 005-01, with colors and shadows.

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Here is cut 002-01, with colors and shadows.

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BG layout, colors and shadow flats for 008-01. Scratch time and needs lighting effects (blowout from elevator interior, direct light from hanging lamps.

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Here is cut 002-02, with colors and shadows.

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color and shadow flats for 006-14

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Color flats and shadows for 006-13

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Color flats and shadow layers for 006-12.

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Here is cut 006-05, with colors and shadows.

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Here is cut 007-01, with colors and shadows.

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Shadow layers for 006-08. Temp FX to be replaced. Flat colors next.

-EDIT- Note that the flicker in the left chest and the trigger guard during the walk cycle have both been fixed since this test export.

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Colors and shadows for 012-04. Ready for composition.

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Here is 009-01, with all colors and shadows.  Effects still have to be added, and this is scratch timing.

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Color flats and shadow layers for the Cleaner kicking in the door and double-double-tappin’. Needs background layer, and lighting effects. The frames here apply to 013-01 as well as 011-03.

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Here is cut 006-16, with all shadows.

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Colors and shadows for the soldier in 006-10. No FX layers, the gunfire mask has been inverted but should not be mistaken for final FX. Because of the composite camera move this one is extra wide, click the thumbnail to watch in full.

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