Archive for July 16th, 2010

Top and bottom key frames for cut 015. Pay no mind to the timing chart on this one, it’s strictly for in-betweening. Staggered timing will draw out the action and put more struggle and tremble into his movement than a smooth transition between keys would. We’ll offset the stagger with straight timing on the shirt, the veins and the spittle (spittle not pictured).

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Keys, tweens and roughs for Cut 002-01. Only a little cleanup left on this one.

“Grouped actions” are little sets of partial frames that can be intercut in multiple ways to create longer sequences. It’s important not to over-use them in rapid succesion in order to avoid echo action, but when properly composed they’re indispensable.

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Here is our first composite render of the server room.  In order to achieve this look, it took about 8 different render passes blended together with various lighting effects.  Motion test to follow soon.

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