Hurricane Fay – Part TWO!!!

Just because lots of you were concerned, we’re all weathering fine down here. Lot of media hype about this storm, it’s no where near as bad as others. In fact the island has been rather pleasant through it all. Only major issue was one of our AC units blew up (maybe from debris?) and had to pull down the servers for a bit while repairs were made. Power and phones are up.

But here’s the funny part. The biyatch is turning around and coming back.

It seems that good ol’ hurricane season is interesting this year. We’re getting the craziest bank shot, as the storm finally gets downgraded to a tropical storm. It’s going to cross the peninsula and then immediately strengthen to a hurricane (again) and come right back around. What was pretty crazy about this storm is that it did NOT breakup and weaken when it made landfall. It held together very well and actually managed to intensify a bit. Kinda strange.

We should have taken some pics of the skies as they have been very interesting… they’ve looked more like compositing mistakes more than real atmospheric conditions. Hopefully everything plays out ok as this thing turns around… NOAA just predicted a even more southernly track than the pic over there. Kinda funny, but not really… 😛 Wish us luck.

UPDATE : Everythings ok here, little further north there’s MAJOR flooding. As the storm is literary traveling at 0 mph across the state…

AMPM spots : Animatic Ideas

Here is a collection of some shots that were part of a :30 spot. This is a good example of the type of line test animatics we do here at Humouring the Fates. We did these for the good folks at Buck LA. These never got made but it sure would have been cool to see these through the paces… maybe next time… or when some AMPM account holder stumbles accross this page and demands that these kernels of kool are popped & produced. 😉

























Spike TV bumper : Rednecks & Nailguns

Another unmade animatic. We jumped up and down on the table to try and get the suits to run with these out there ideas… but only found dead silence. This is an old one, but it is a great demonstration of how we make an animatic in less than a day.

Lupin III

Back in 2005, Humouring the Fates Inc. agreed to create a special treat for Tampa’s runaway hit anime convention MetroCon. In honor of their big-name guest, Lupin III creator “Monkey Punch“, we threw our resources into creating a short work of original animation that would begin the opening ceremonies of the convention. We here at Fates are big Lupin fans, and we really wanted to created something that would excite the fans and show our love. I think we did allright. Check out the full short after the jump, and let us know what you think.
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“To Write”

This was a rejected sequence for a bit of software coming from a software company in Japan (who are creators of, not coincidentally, Jam Sessions DS, another game in which some artwork of mine appears) called (I think) Bilingua, and it’s intended to help people learn a new language. Essentially we did a whole mess of various animations for various verbs, and the software plays the animation in conjunction with the words in order to help the user associate new words with visual terms. Hey, not everything an animator does is hot action excitement.

:D This one I rather liked, partly because we were able to design the animation with a grand total of about five drawings, not including the way the text itself is being “written”, which isn’t a series of frames so much as it is one drawing (the text line) which is gradually revealed frame by frame to create the illusion of being produced by the hand and pencil. The whole text block then shifts upward and the cycle begins anew.

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JiJ : Opening Animation “gung-fu”

This one is a bit unusual, in that it’s not a sequence from the narrative. This is, instead, a small piece of animation that appears in the opening sequence. It will likely be used as a masking element, though in what capacity I’m not sure… I just draws ’em, I don’t makes ’em up (sometimes).

I enjoy animating silhouettes ’cause they’re a lot easier than full character work… you can hide murder in that negative space. Ultimately it becomes a matter of just following the lines, but in fact the initial rough animation for this contained a full (if incredibly scribbly) character. It wasn’t until the cleanup phase that it became a complete silhouette.

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Maintain Composure : Pencil Test Edit

An early, early pencil test stage edit for a project about two rival composers in a strange universe where the only form of artistic expression is musical.  It does have some damn good lip sync animation in it if we can say so ourselves…