Keys and all tweens for 012-01. The current teleport effect is a temporary example of how we might mask in the action, and then create additional effects based on the mask in post-production.
Archive for the “Lines Tests” Category
Sep
30
2010
013-01 keys + roughsPosted by: Ben in Animation, Keyframes, Lines Tests, Post Human, WIPclean keys and roughs for 013-01. Some extension has been placed in the kick and the shooting, additional flex can be gained at the opening hold.
Sep
29
2010
010-01 keys + rough tweensPosted by: Ben in Animation, Keyframes, Lines Tests, Post Human, WIPKey frames and rough tweens for 010-01. The movement has been extended another half-step to bring the guns on his belt fully into frame, teasing the threat to come. Flat colors and shadow layers for 012-03. Bear in mind that the final color scheme is affected greatly by composite passes in the comp phase, current colors may appear bright or off-hue. This cut is ready for composition. Keys and roughs for 006-11. There’s a couple placeholders and no stagger, but we’ll get that on the tweens. All the effects layers are in place. Clean keys and rough tweens for 004-09. There’s flex points for the comp timing in the hold before the jump and at the end.
Sep
25
2010
006-01 & 07 keys and lines testsPosted by: Ben in Keyframes, Lines Tests, Post Human, WIP(-EDIT-replaced with FX layers included) Coming into the final stretch on keys, only a handful of cuts remain. 006-11 here still needs timing tweaks to the ending movement so that it works into 006-12 (staggers, basically). 009-01 builds off the action of 007-01 and 005-01, all of which show Lincoln working at his holo-interface. Here we’ve added more extreme lip movements in the second position, as well as adding new hand gestures. The nature of these cuts (largely built from grouped actions) allows us to mix and match elements from each to create the additional variations in action needed to extend the times and even allow the cuts to be used more than once. Key frames (top and bottom) for Lincoln’s chuckles as the Cleaner realizes his mistake. The distortion effect on the holo-Linc will, like the effect in 013-02, be added in post. The keys action here on Lincoln does NOT represent the final action, as that will be made from staggered timing of his frames.
Sep
16
2010
004-09 & 11 roughs + linesPosted by: Ben in Keyframes, Layouts, Lines Tests, Post Human004-11 matches 004-09. The line work for 09 is complete with the exception of the frames where the wasp flies across the frame to settle on the power unit. lines test for 004-12, the wasp extends its antennae to transmit (transmitting effect to be handled in post). Getting into the bug bits. Clean keys for the bug’s abdomen transformation, firing the fiberoptic threads into the processors. Still needs the eyebeam laser effect. Bullets impact through the holographic Lincoln and Nine. The distortion effect will be built in composition. |






















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