Here’s the intro animation with completed line work.

Archive for the “Animatics” CategoryThe “moving ghosts that belay the entire project forward” as one client so eloquently put it. Here’s the intro animation with completed line work.
rough animatic layout for the VV bump. Second animatic for Modell, built to blend with the first spot, so we can have either two short pieces that stand alone or one longer piece suitable for multiple formats.
Rough animatic concept for the Modell spot. Bit more frames than usual, but we got rolling on the action and couldn’t be stopped.
- - - - - - - - - Sample frames with a single spot color and heavy shadows. Heavy shadows can help action read at a distance even when line clarity drops, and the spot color allows us to direct the eyes effectively. - - - - - - - - - - - - - - - This serves as a rough example of where the spot colors would apply to the character design as a whole. The bat which cracks is white, but the bat he picks up in the Modell’s store is Modell red.
No VO, no real detail, no real sound design, just some of the quick ideas of half a day of animatic work to show some of the flow/motage ideas we’ve had to bring this spot to life… <———————————————————————-> Here are a few extra shots we left out in the edit, part of the lead up before the firing squad: Most of the fully animated scenes. A few were left out as they are currently being worked on and we didn’t want to disturb the animator’s flow. Most of these cuts have the previous costume, all of the cuts are being re-drawn as you read this… Click for the Fates version of Meteor animatic. Fates frames are animation, Ro’s are the live action. Updated Fates animatic. Fates frames are animation, Ro’s are the live action. Click to play. Click for the Fates version of the animatic… we didn’t have time to cut Ro’s version of the frames together… but here is ours. This thread collects animatic roughs for the Meteor spot
Linetest for animatic spot. Color version update soon. -EDIT- Minor corrections and ball action inserted into the beginning of the sequence. Another unused animatic piece for the FIFA World Cup. We always liked the idea of the kids playing to overlap the pro’s actions… check out the video after the jump.
Apr
07
2008
Spike TV bumper : Rednecks & NailgunsPosted by: fate in Animatics, Commercials, Random Animation, StudioAnother unmade animatic. We jumped up and down on the table to try and get the suits to run with these out there ideas… but only found dead silence. This is an old one, but it is a great demonstration of how we make an animatic in less than a day. |