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“That’s good ‘stache.”


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GIFs for the punch action and the transition between the mustache and the mullet.

Boots.

With gold shit-kickin’ caps.

Redone mockup added as well. We can shift these around some, but I think the order they’re in now (perhaps with some better timing) works best.

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Here are four GIFs that each run the four individual cuts for the transform. We still need his false-start masturbatory  fist pump, and maybe something for his boots. Attached is a mockup of the main four elements back-to-back. The animation on the cock thrust will also be more intense and probably repeat 3x. Imagine it with music and laser effects and color bursts and so forth. We’ll be replace the star bits at the end with the unicorns in trans-ams and such, we just put those in there for placeholder effects.

Get some.

Soon the world will be gay for J.O.

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Here is the 2008 PAX edit for reference.

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The raw UNMIXED version straight from the board. We just have to share this!  Here’s your closing credit song for sure… LOL!!!

[audio:MostacheNOMIX.mp3]

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Here is the rough for the new motion.

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The 2nd in the series of the live on-air recordings in WMNF’s amazing studio for the Live Music Showcase. Great group of people at this station. This performance is ok… we stuffed Max and his drums in an isolation box and couldn’t see him too well. We guess it cam out ok for a 9am show. ;-)

[audio:8-15-08RoppongisAce.mp3]

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Work in progress for grunt feeding room.

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A new version with a new BG overlay texture. Obviously the BG here is a quickie test creation… we’d put a little more detail and care into a real one. Just wanted to play with the feel more than trying to create a final masterpiece. ;-) If we are liking this series, we will go into the wide cut and fix the line quality to match the other cuts. It was animated with a different brush technique and we think everyone is in agreement that the thinner brush works better… and is closer to Charles’ look & feel.

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Here are a few updates to the edit with new sensei cut, BG styles, and all characters in one shot. We’ve left the two cuts of the close-up of the tail & bucket, we’ll pull them out if they are bothersome. It was quicker to just leave them in for now…

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Here is teaser 02 with the Primary Wave watermark.

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Here is an update on the new move and most of the clean up and some tweens on cut 012.

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Here are a few updates on the testing stages…

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Here is a side by side line up of some the ideas we brainstormed about. Click for the big version.

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Here is the animatic to the Ka Ka spot.

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Here is a real rough example of how the BG’s will transition into one another. Shading on characters is not complete… but we’re getting there.

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Here is the updated animatic for the :30 version, posted after the jump.

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