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These pages are a bit of a montage, as the characters continue to party (and drink) at the transvestite hostess club in Shibuya. We’re assured this is what a typical Japanese business meeting looks like.
Here are the motion files:
Long ago this was our suggestion for the opening for that Nintendo DS game that was released in the states by Ubisoft and developed by our good friends at Plato… anyway here was the layout animatic for one of those tiny Nintendo screens:
Two teaser pages from the upcoming Joe is Japanese manga.
Here is the Nike:PB spot. Still not final sound…
Here is the Nike:Bike spot. Still not final sound…. (more…)
No VO, no real detail, no real sound design, just some of the quick ideas of half a day of animatic work to show some of the flow/motage ideas we’ve had to bring this spot to life…
Here are a few extra shots we left out in the edit, part of the lead up before the firing squad:
Most of the fully animated scenes. A few were left out as they are currently being worked on and we didn’t want to disturb the animator’s flow. Most of these cuts have the previous costume, all of the cuts are being re-drawn as you read this…
Here is a full rez frame from the animation. The watercolor bleed will animate across everything. (see quicktime below). Click to see full rez and witness the full on texture!!! <–UPDATED with NEW Washout–>
Here is a quick RAW export of some of the watercolor bleed textures without color correction or any effect compositing yet… but you can imagine where this is going…
Click for the Fates version of Meteor animatic. Fates frames are animation, Ro’s are the live action.
Updated Fates animatic. Fates frames are animation, Ro’s are the live action. Click to play.
Click for the Fates version of the animatic… we didn’t have time to cut Ro’s version of the frames together… but here is ours.