Author Archive

In this line test of cut C017, the grunts in the foreground have been tween’d.  Some of the background grunts still need a couple tweens.

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In this line test for cut C020, the rough frames have been cleaned up, and a couple tweens have been added for Grif’s head turn.

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Here is a line test for cut C032-034, with all tweens and finishes.

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This is a line test for the cut of Church slowly turning as he rides the rocket upwards.

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Here’s a fully tween’d line test of cut C030 showing both Simmons and Grif getting attacked by the grunts.

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Here’s a partial line test of cut C030, featuring the clean, tweened lines for Simmons and a grunt.

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Here’s what cut C036 looks like with flat colors:

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Here’s a test of the cleaned-up lines for cut C036.

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This line test has the ending of the cut with the zoom past Pear’s head.

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This is a partial line test for the shot of Pear observing a butterfly.

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This line test shows the result of the robot assembly line.

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Take a look at this line test for Pear in C005-04:

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Here’s a test of Pear walking out of the factory, cleaned up and partially tweened. (The last 4 or 5 keys are not tweened yet.)

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This is a partial line test for Pear walking out of the factory.

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Line test for C014-02.

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Here’s a test of cut 043-08 with shadows added.

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Line test of the camera move around Pear as he stands by the tree (which will be added later).

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Building robots. Click on the animation to watch a larger version. In order to see how sweet the line work really is… you’ve gotta click baby.

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Zoom in on Pear

This shot was a little tricky because of all the scaling involved, but should work to good effect in the finished cut. The linework was drawn over Ben’s rough keys.

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Got a little ways left to go on this cut, but you can see the color palettes and BG textures starting to take shape. The rust texture on Pear will be added next, followed by the lights and shadow effects. Plowing forward one frame at a time kids…

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