Author Archive

Here’s a quicktime of a composite of the animation with shadows.

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Here’s a look at the Intro Animation with shadows added:
IntroAnimation_SHDtest

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Here’s the intro animation with completed line work.

IntroAnimation_Linetest03

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This is a test of cut SC03-c002 with shadows.

sc03-c002_shadowtest

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A key test and the subsequent tweened line test for cut SC03-c002 are shown in the following two gifs.

First, here is the cut with keys only.

sc03-c002_keystest

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Here is the same cut with tweens added.

sc03-c002_linetest

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[NOTE:  Muzzle flashes to be added with the next pass.]

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Here is c008 with shadows.

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Here’s a line test for cut c007.

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Here’s a test of cut C003 with shadows.

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Here’s a couple of rough concepts for two of the other spots. Both transpire after the transformation shots. We didn’t know if skateboarding was going be a theme, but we thought it would be cool to see someone ride the St.Louis Arch… upside down.

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This is a line test of cut C023 with all the clean line work.

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Here’s a line test for cut C040.

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Here’s a line test of the Jackals reacting to Church and the rocket zipping past.  This one has all the tweens.

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This is a line test of cut C019.  Again, the timing is only to test the animation and is not synced to the dialog.

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This line test for cut 004-01 shows the finished line work with tweens.  This is only scratch timing to show the line work, and is not synced to the dialog.

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This is a partial line test for cut C006, showing Grif’s actions.

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Here’s cut c031 with all the lines cleaned up. Click the preview for a larger version.

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Here’s the line test for cut C021 with all the cleaned up frames and tweens.

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In this line test of cut C017, the grunts in the foreground have been tween’d.  Some of the background grunts still need a couple tweens.

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In this line test for cut C020, the rough frames have been cleaned up, and a couple tweens have been added for Grif’s head turn.

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Here is a line test for cut C032-034, with all tweens and finishes.

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