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	<title>Comments on: Post Human: Background Concepts</title>
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	<description>The inner workings of a non-magical animation place.</description>
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		<title>By: Cole</title>
		<link>http://fatescrew.com/archives/2077/comment-page-1#comment-3100</link>
		<dc:creator>Cole</dc:creator>
		<pubDate>Wed, 30 Jun 2010 04:43:30 +0000</pubDate>
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		<description>Lab_Conceptsm: Pipes, cables, tech -------&gt; on the walls giving them depth and texture even through the bright, blown out, lighting.</description>
		<content:encoded><![CDATA[<p>Lab_Conceptsm: Pipes, cables, tech &#8212;&#8212;-&gt; on the walls giving them depth and texture even through the bright, blown out, lighting.</p>
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		<title>By: Cole</title>
		<link>http://fatescrew.com/archives/2077/comment-page-1#comment-3096</link>
		<dc:creator>Cole</dc:creator>
		<pubDate>Wed, 30 Jun 2010 04:38:43 +0000</pubDate>
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		<description>1. Lab_Conceptsm: expansive, well lit from above, massive safety stripes - it all looks very cool. If the lab can be shown to have been upgraded over the years - as if it has been used since the 1950&#039;s. Pipes, cables, various old tech that is easier to leave standing than to remove. Let me know your thoughts.
2. ServerRoom_Conceptsm: servers look great, I dig the glass cases and the color scheme really works. Would like to see more detail on the floor and ceiling before I comment further.
3. Lab_Concept2sm: I like the wraparound overhead control booth and the hanging light grid. Curious about the other two images but not sure how much further to comment until I see more to better understand.
4. HackerRoom_Conceptsm: Very nice work screens and hacker set-up with the &quot;Z&quot; leg desk. Very impressive. The room tone and pallor might be a little too run down for an upscale highrise, but that may be my misconception. I would like to hear your thoughts on the room&#039;s age and wear.

I&#039;m looking forward to seeing the massive collections of HUD  and GUI arrays.</description>
		<content:encoded><![CDATA[<p>1. Lab_Conceptsm: expansive, well lit from above, massive safety stripes &#8211; it all looks very cool. If the lab can be shown to have been upgraded over the years &#8211; as if it has been used since the 1950&#8242;s. Pipes, cables, various old tech that is easier to leave standing than to remove. Let me know your thoughts.<br />
2. ServerRoom_Conceptsm: servers look great, I dig the glass cases and the color scheme really works. Would like to see more detail on the floor and ceiling before I comment further.<br />
3. Lab_Concept2sm: I like the wraparound overhead control booth and the hanging light grid. Curious about the other two images but not sure how much further to comment until I see more to better understand.<br />
4. HackerRoom_Conceptsm: Very nice work screens and hacker set-up with the &#8220;Z&#8221; leg desk. Very impressive. The room tone and pallor might be a little too run down for an upscale highrise, but that may be my misconception. I would like to hear your thoughts on the room&#8217;s age and wear.</p>
<p>I&#8217;m looking forward to seeing the massive collections of HUD  and GUI arrays.</p>
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